Reversals have been
changed so players have a set amount of reversals per match, preventing players
from spamming reversals all match. On
next-gen versions, there are no loading screens between entrances, and players
have the ability to attack other wrestlers during their entrance. Referee and manager AI has been improvedThe chain wrestling minigame has been
reworked. Pins and submissions have been reworked and improved, with a
new system replacing the previous one, allowing for fairer breakouts and newer
animations have also been added, including
dirty pins and canceled pins Online
matchmaking has also been improvedThe game will also feature rest holds
characters can use to regain stamina Gameplay
in the PS3 and Xbox 360 versions remains largely the same as in previous
iterations on those respective consoles, though does include smoother
animations for a number of moves. Handicap tag team and tornado tag matches,
all of which were removed in WWE
2K15, return in WWE
2K16.


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